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Unity has acquired texture streaming technology outfit Graphine. The company developed the Granite SDK, designed to help alleviate texture-related memory and loading time issues in games. Supported ...
Unity has launched their technology demo for their 'Book of the Dead', showcasing the quality of Untiy.
This blog covers some Tips and Tricks on memory optimization and working with textures and was compiled by Steve Hughes who works as an Applications Engineer for Visual Computing at Intel. For ...
Unity acquires Artomatix Engine maker picks up creator of ArtEngine AI-assisted art tool promising time-saving texture techniques ...
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