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Revenue at South Korean publisher Netmarble declined by 8.2% year-over-year to $502.5 million in Q2 despite new game launches pushing up sales.
Simonetta Lulli discussed the need for games studios to change their mindset when it comes to subscriptions. She suggested attempting what works for free-to-play is the wrong approach. "Subscriptions ...
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My.Games' card strategy game Castle Duels has surpassed 3.5 million installs and generated nearly $13m in lifetime revenue in its first year.
In-game audio advertising company Odeeo has partnered with marketing optimisation platform Claritas to measure the effectiveness of in-game audio ads.
It was just earlier this year that NextBeat span-off from Supercell-owned Space Ape, headed up by co-founders Simon Hade, Olly Barnes, and Joe Adams. That move came after the Clash of Clans maker had ...
The company hit $1M in ARR in under eight months, signalling strong early momentum. New titles Roll Masters and Merge Match: Bubble Puzzle, aim to grow its hybrid-casual portfolio. Funds will support ...
AppLovin CEO Adam Foroughi has brushed off Unity's challenge to its ad tech with Vector during an earnings call.
Casual and casino games publisher Playtika has revised its direct-to-consumer revenue share target from 30% to 40%.
Europe’s biggest and gamescom’s official game developer conference with 3400+ attendees will offer a wide range of events and sessions for international games industry professionals. PRICE PASS 618€ ...
Unity is pinning hopes for revenue growth on the new AI-powered ads platform Vector after it helped deliver 15% sequential growth in the company’s ads business in Q2. The firm, which has engaged in ...
A third of developers want to see as little AI involve in the development process as possible, according to a Devcom speaker survey.